THE DEVELOPMENT JOURNAL
Notes from the journey
This is where I write about the development of the game, the
problems I encounter, the things I learn and the strange little
ideas that somehow make it into the game.
21 SEPTEMBER 2026
Debugging...
Today was mostly about debugging.
Fixing small things, chasing unexpected behaviour, and making sure
everything works as it should. Not the most exciting part of game
development, but definitely one of the necessary ones.
The journey is getting close to its first destination.
#development
#godot
#indiedev
20 SEPTEMBER 2026
The game is almost ready...
After months of working on the game, the main gameplay is finally
coming together.
There are still things to polish, bugs to fix and a lot of small
details to take care of. But for the first time, I can actually see
the finished game hiding behind all those lines of code.
I'm thinking about starting to share the progress of Codex Tempus on
YouTube.
#development
#godot
#indiedev